Erador 101: The Immortal Races – The Draggons

Erador 101: The Immortal Races – The Draggons

There’s a common misconception: that Draggons are immune to magic. That’s not the case. They are resistant to most forms, but they can still be injured by a Sorceress powerful enough to crack that veneer of protection, of which there are several; every Draggon knows who they are—and they give them a wide berth. Not because they’re afraid; because they’re smart.

Draggons can learn magic too, and many have, but the thing that makes them dangerous is their fighting skill. Draggons may be the fourth race, but in real-time, that only makes them several-million-years older than the D’jinn. They’ve had all that time to hone their craft, and the edge of a Draggon’s dagger, or sword, is not where you want to find yourself.  

Draggons and D’jinn are not on speaking terms. Nu’reen has tried many times to broker peace between them, but the Draggon’s minor susceptibility to dark magic stands in the way.